﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_LarX
{
    public interface IKeyFramedAnimation
    {
        bool Play { get; set; }
    }
    public interface IAnimateableI3DObject : I3DObject
    {
        Animation_I3DObject Animation { get; set; }
    }
    public interface IAnimateableFloat
    {
        Animation_Float Animation { get; set; }
    }
}
